Use GR.drawimage for uniform heatmaps; Fix for general color spaces.
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@ -69,6 +69,19 @@ const gr_font_family = Dict(
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# --------------------------------------------------------------------------------------
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gr_color(c) = gr_color(c, color_type(c))
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gr_color(c, ::Type{<:AbstractRGB}) = UInt32( round(UInt, clamp(alpha(c) * 255, 0, 255)) << 24 +
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round(UInt, clamp(blue(c) * 255, 0, 255)) << 16 +
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round(UInt, clamp(green(c) * 255, 0, 255)) << 8 +
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round(UInt, clamp(red(c) * 255, 0, 255)) )
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function gr_color(c, ::Type{<:AbstractGray})
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g = round(UInt, clamp(gray(c) * 255, 0, 255))
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α = round(UInt, clamp(alpha(c) * 255, 0, 255))
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rgba = UInt32( α<<24 + g<<16 + g<<8 + g )
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end
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gr_color(c, ::Type) = gr_color(RGBA(c), RGB)
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function gr_getcolorind(c)
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gr_set_transparency(float(alpha(c)))
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convert(Int, GR.inqcolorfromrgb(red(c), green(c), blue(c)))
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@ -1318,9 +1331,23 @@ function gr_display(sp::Subplot{GRBackend}, w, h, viewport_canvas)
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x, y = heatmap_edges(series[:x], sp[:xaxis][:scale], series[:y], sp[:yaxis][:scale], size(series[:z]))
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w, h = length(x) - 1, length(y) - 1
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z_normalized = map(x -> GR.jlgr.normalize_color(x, zmin, zmax), z)
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z_normalized = map(x -> isnan(x) ? 256/255 : x, z_normalized) # results in color index = 1256 -> transparent
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colors = Int32[round(Int32, 1000 + _i * 255) for _i in z_normalized]
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GR.nonuniformcellarray(x, y, w, h, colors)
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if is_uniformly_spaced(x) && is_uniformly_spaced(y)
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# For uniformly spaced data use GR.drawimage, which can be
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# much faster than GR.nonuniformcellarray, especially for
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# pdf output, and also supports alpha values.
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# Note that drawimage draws uniformly spaced data correctly
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# even on log scales, where it is visually non-uniform.
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colors = plot_color.(series[:fillcolor][z_normalized], series[:fillalpha])
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colors[isnan.(z_normalized)] .= RGBA(0,0,0,0)
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rgba = gr_color.(colors)
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GR.drawimage(first(x), last(x), last(y), first(y), w, h, rgba)
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else
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(something(series[:fillalpha],1) < 1 || any(_gr_gradient_alpha .< 1)) && @warn(
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"GR: transparency not supported in non-uniform heatmaps. Alpha values ignored.")
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z_normalized = map(x -> isnan(x) ? 256/255 : x, z_normalized) # results in color index = 1256 -> transparent
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colors = Int32[round(Int32, 1000 + _i * 255) for _i in z_normalized]
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GR.nonuniformcellarray(x, y, w, h, colors)
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end
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else
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phimin, phimax = 0.0, 360.0 # nonuniform polar array is not yet supported in GR.jl
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nx, ny = length(series[:x]), length(series[:y])
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@ -1439,15 +1466,7 @@ function gr_display(sp::Subplot{GRBackend}, w, h, viewport_canvas)
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z = transpose_z(series, series[:z].surf, true)'
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w, h = size(z)
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xmin, xmax = ignorenan_extrema(series[:x]); ymin, ymax = ignorenan_extrema(series[:y])
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if eltype(z) <: Colors.AbstractGray
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grey = round.(UInt8, clamp.(float(z) * 255, 0, 255))
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rgba = map(c -> UInt32( 0xff000000 + UInt(c)<<16 + UInt(c)<<8 + UInt(c) ), grey)
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else
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rgba = map(c -> UInt32( round(UInt, clamp(alpha(c) * 255, 0, 255)) << 24 +
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round(UInt, clamp(blue(c) * 255, 0, 255)) << 16 +
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round(UInt, clamp(green(c) * 255, 0, 255)) << 8 +
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round(UInt, clamp(red(c) * 255, 0, 255)) ), z)
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end
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rgba = gr_color.(z)
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GR.drawimage(xmin, xmax, ymax, ymin, w, h, rgba)
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end
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@ -375,6 +375,11 @@ function heatmap_edges(x::AVec, xscale::Symbol, y::AVec, yscale::Symbol, z_size:
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return x, y
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end
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function is_uniformly_spaced(v; tol=1e-6)
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dv = diff(v)
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maximum(dv) - minimum(dv) < tol * mean(abs.(dv))
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end
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function convert_to_polar(theta, r, r_extrema = ignorenan_extrema(r))
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rmin, rmax = r_extrema
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r = (r .- rmin) ./ (rmax .- rmin)
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