diff --git a/src/animation.jl b/src/animation.jl index e0a12d9f..f83880a0 100644 --- a/src/animation.jl +++ b/src/animation.jl @@ -71,6 +71,7 @@ function buildanimation(anim::Animation, fn::AbstractString, is_animated_gif::Bool=true; fps::Real = 20, loop::Integer = 0, variable_palette::Bool=false, + verbose=false, show_msg::Bool=true) if length(anim.frames) == 0 throw(ArgumentError("Cannot build empty animations")) @@ -79,20 +80,23 @@ function buildanimation(anim::Animation, fn::AbstractString, fn = abspath(expanduser(fn)) animdir = anim.dir framerate = ffmpeg_framerate(fps) + verbose_level = (verbose isa Int ? verbose : + verbose ? 32 # "info" + : 16) # "error" if is_animated_gif if variable_palette # generate a colorpalette for each frame for highest quality, but larger filesize palette="palettegen=stats_mode=single[pal],[0:v][pal]paletteuse=new=1" - ffmpeg_exe(`-v 0 -framerate $framerate -loop $loop -i $(animdir)/%06d.png -lavfi "$palette" -y $fn`) + ffmpeg_exe(`-v $verbose_level -framerate $framerate -loop $loop -i $(animdir)/%06d.png -lavfi "$palette" -y $fn`) else # generate a colorpalette first so ffmpeg does not have to guess it - ffmpeg_exe(`-v 0 -i $(animdir)/%06d.png -vf "palettegen=stats_mode=diff" -y "$(animdir)/palette.bmp"`) + ffmpeg_exe(`-v $verbose_level -i $(animdir)/%06d.png -vf "palettegen=stats_mode=diff" -y "$(animdir)/palette.bmp"`) # then apply the palette to get better results - ffmpeg_exe(` -v 0 -framerate $framerate -loop $loop -i $(animdir)/%06d.png -i "$(animdir)/palette.bmp" -lavfi "paletteuse=dither=sierra2_4a" -y $fn`) + ffmpeg_exe(`-v $verbose_level -framerate $framerate -loop $loop -i $(animdir)/%06d.png -i "$(animdir)/palette.bmp" -lavfi "paletteuse=dither=sierra2_4a" -y $fn`) end else - ffmpeg_exe(`-v 0 -framerate $framerate -loop $loop -i $(animdir)/%06d.png -pix_fmt yuv420p -y $fn`) + ffmpeg_exe(`-v $verbose_level -framerate $framerate -loop $loop -i $(animdir)/%06d.png -pix_fmt yuv420p -y $fn`) end show_msg && @info("Saved animation to ", fn)