remove module and still don't overwrite scatter
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@ -70,6 +70,8 @@ function _initialize_backend(::GLVisualizeBackend; kw...)
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is_marker_supported(::GLVisualizeBackend, shape::GLVisualize.AllPrimitives) = true
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is_marker_supported{Img<:Images.AbstractImage}(::GLVisualizeBackend, shape::Union{Vector{Img}, Img}) = true
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is_marker_supported{C<:Colorant}(::GLVisualizeBackend, shape::Union{Vector{Matrix{C}}, Matrix{C}}) = true
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is_marker_supported(::GLVisualizeBackend, shape::Shape) = true
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const GL = Plots
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end
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end
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@ -547,7 +549,7 @@ function draw_grid_lines(sp, grid_segs, thickness, style, model, color)
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:linecolor => color
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)
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Plots.extract_linestyle(d, kw_args)
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GL.lines(map(Point2f0, grid_segs.pts), kw_args)
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GL.gl_lines(map(Point2f0, grid_segs.pts), kw_args)
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end
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function align_offset(startpos, lastpos, atlas, rscale, font, align)
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@ -958,17 +960,17 @@ function _display(plt::Plot{GLVisualizeBackend})
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kw_args[:stroke_color] = d[:linecolor]
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kw_args[:stroke_width] = Float32(d[:linewidth]/100f0)
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end
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vis = GL.surface(x, y, z, kw_args)
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vis = GL.gl_surface(x, y, z, kw_args)
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elseif (st in (:path, :path3d)) && d[:linewidth] > 0
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kw = copy(kw_args)
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points = Plots.extract_points(d)
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extract_linestyle(d, kw)
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vis = GL.lines(points, kw)
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vis = GL.gl_lines(points, kw)
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if d[:markershape] != :none
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kw = copy(kw_args)
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extract_stroke(d, kw)
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extract_marker(d, kw)
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vis2 = GL.scatter(copy(points), kw)
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vis2 = GL.gl_scatter(copy(points), kw)
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vis = [vis; vis2]
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end
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if d[:fillrange] != nothing
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@ -980,15 +982,15 @@ function _display(plt::Plot{GLVisualizeBackend})
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points
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end
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extract_c(d, kw, :fill)
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vis = [GL.poly(ps, kw), vis]
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vis = [GL.gl_poly(ps, kw), vis]
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end
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elseif st in (:scatter, :scatter3d) #|| d[:markershape] != :none
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extract_marker(d, kw_args)
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points = extract_points(d)
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vis = GL.scatter(points, kw_args)
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vis = GL.gl_scatter(points, kw_args)
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elseif st == :shape
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extract_c(d, kw_args, :fill)
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vis = GL.shape(d, kw_args)
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vis = GL.gl_shape(d, kw_args)
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elseif st == :contour
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x,y,z = extract_surface(d)
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z = transpose_z(d, z, false)
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@ -997,20 +999,20 @@ function _display(plt::Plot{GLVisualizeBackend})
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kw_args[:fillrange] = d[:fillrange]
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kw_args[:levels] = d[:levels]
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vis = GL.contour(x,y,z, kw_args)
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vis = GL.gl_contour(x,y,z, kw_args)
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elseif st == :heatmap
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x,y,z = extract_surface(d)
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extract_gradient(d, kw_args, :fill)
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extract_extrema(d, kw_args)
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extract_limits(sp, d, kw_args)
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vis = GL.heatmap(x,y,z, kw_args)
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vis = GL.gl_heatmap(x,y,z, kw_args)
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elseif st == :bar
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extract_c(d, kw_args, :fill)
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extract_stroke(d, kw_args, :marker)
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vis = gl_bar(d, kw_args)
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elseif st == :image
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extract_extrema(d, kw_args)
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vis = GL.image(d[:z].surf, kw_args)
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vis = GL.gl_image(d[:z].surf, kw_args)
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elseif st == :boxplot
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extract_c(d, kw_args, :fill)
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vis = gl_boxplot(d, kw_args)
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@ -1060,20 +1062,8 @@ function _show(io::IO, ::MIME"image/png", plt::Plot{GLVisualizeBackend})
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FileIO.save(FileIO.Stream(FileIO.DataFormat{:PNG}, io), png)
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end
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module GL
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import GLVisualize, GeometryTypes, Reactive, GLAbstraction, GLWindow, Contour
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import GeometryTypes: Point2f0, Point3f0, Vec2f0, Vec3f0, GLNormalMesh, SimpleRectangle
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import FileIO, Images, FixedSizeArrays
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export GLVisualize
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import Reactive: Signal
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import GLAbstraction: Style
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import GLVisualize: visualize
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using Colors
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using ..Plots
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function image(img, kw_args)
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function gl_image(img, kw_args)
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rect = kw_args[:primitive]
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kw_args[:primitive] = GeometryTypes.SimpleRectangle{Float32}(rect.x, rect.y, rect.h, rect.w) # seems to be flipped
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visualize(img, Style(:default), kw_args)
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@ -1092,7 +1082,7 @@ function handle_segment{P}(lines, line_segments, points::Vector{P}, segment)
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end
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end
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function lines(points, kw_args)
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function gl_lines(points, kw_args)
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result = []
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isempty(points) && return result
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P = eltype(points)
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@ -1115,12 +1105,12 @@ function lines(points, kw_args)
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end
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return result
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end
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function shape(d, kw_args)
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function gl_shape(d, kw_args)
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points = Plots.extract_points(d)
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result = []
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for rng in iter_segments(d[:x], d[:y])
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ps = points[rng]
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meshes = poly(ps, kw_args)
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meshes = gl_poly(ps, kw_args)
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append!(result, meshes)
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end
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result
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@ -1130,7 +1120,7 @@ tovec2(x::AbstractVector) = map(tovec2, x)
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tovec2(x::FixedSizeArrays.Vec) = Vec2f0(x[1], x[2])
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function scatter(points, kw_args)
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function gl_scatter(points, kw_args)
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prim = get(kw_args, :primitive, GeometryTypes.Circle)
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if isa(prim, GLNormalMesh)
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kw_args[:scale] = map(kw_args[:model]) do m
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@ -1152,7 +1142,7 @@ function scatter(points, kw_args)
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end
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function poly(points, kw_args)
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function gl_poly(points, kw_args)
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last(points) == first(points) && pop!(points)
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polys = GeometryTypes.split_intersections(points)
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result = []
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@ -1167,7 +1157,7 @@ function poly(points, kw_args)
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result
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end
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function surface(x,y,z, kw_args)
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function gl_surface(x,y,z, kw_args)
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if isa(x, Range) && isa(y, Range)
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main = z
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kw_args[:ranges] = (x, y)
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@ -1203,7 +1193,7 @@ function surface(x,y,z, kw_args)
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end
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function contour(x,y,z, kw_args)
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function gl_contour(x,y,z, kw_args)
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if kw_args[:fillrange] != nothing
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delete!(kw_args, :intensity)
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I = GLVisualize.Intensity{1, Float32}
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@ -1232,7 +1222,7 @@ function contour(x,y,z, kw_args)
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end
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function heatmap(x,y,z, kw_args)
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function gl_heatmap(x,y,z, kw_args)
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get!(kw_args, :color_norm, Vec2f0(extrema(z)))
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get!(kw_args, :color_map, Plots.make_gradient(cgrad()))
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delete!(kw_args, :intensity)
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@ -1264,5 +1254,3 @@ function text_plot(text, alignment, kw_args)
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GLAbstraction.transformation(obj, transmat)
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view(obj, img.screen, camera=:orthographic_pixel)
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end
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end
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